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Shakugan no Shana (PlayStation 2)
180px-Shakugan no Shana PS2 game cover
Developer Vridge
Publisher MediaWorks
Platform PlayStation 2
Genre Action RPG Visual Novel
Mode Single-player
Rating CERO: B
Release Date March 23, 2006

A video game named Shakugan no Shana for the PlayStation 2, developed by MediaWorks, was released on March 23, 2006. The game was later released as a "Best" version on February 7, 2008. An A4-sized book named Homura (焔, Flame?) spanning thirty-six pages that included illustrations by Noizi Itō was included in preorders of the game. The player takes on the character of Yūji Sakai in the game. The opening theme song of the game is -EXIST- by Rie Kugimiya, which was released in Shakugan no Shana Assorted Shana Vol. I.

GameplayEdit

The game plays out like a visual novel but with the addition of a battle system and dating sim elements. Choices that are made throughout the course of the game determine which of the five endings the player gets upon completion of the game.

Like most visual novels, much of the game's duration is spent on reading the text that appears on the screen, which represents the story's narrative and dialogue. The player will be given chances to choose from multiple options. Sometimes during text progression, an "active countdown" minigame appears, which requires the player to press the game buttons in a specific order in a set time limit. Success or failure in these minigames influence which endings are viewed. During the turn-based battle sequences, the player assumes the role of Shana. The player uses a combination of fire, powers of unrestraint, and treasure tools to battle Crimson Denizens; and Shana is also able to use a special attack and defend.

The game follows a branching plot line through eight chapters with five possible endings, and depending on the decisions that the player makes during the game, the plot will progress in a specific direction. Every so often, the player will come to a point where he or she is given the chance to choose from multiple options. Text progression pauses at these points until a choice is made. To view all plot lines in their entirety, the player will have to replay the game multiple times and choose different choices to further the plot to an alternate direction.

StoryEdit

The story was written by Yashichirō Takahashi, and features character designs by Noizi Itō.

CharactersEdit

PlotEdit

Stage 1: MareEdit

Stage 2: VineEdit

Stage 3: FriagneEdit

Stage 4: Margery DawEdit

Stage 5: SydonayEdit

Stage 6: Tenmoku IkkoEdit

Stage 7: MerihimEdit

Stage 8: Mare (Final)Edit

DevelopmentEdit

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ReceptionEdit

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TriviaEdit

  • Sorath's costume is more similar in appearance to his light novel appearance than to his anime appearance.

GalleryEdit

NavigationEdit

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